This game is great, the sword physics are on point and every attack feels satisfying, the multiplayer is getting a massive balance change and the story is decent, there's nothing wrong with the story but it would help if more was added, chapter 5 may fix that. Anyways, this game is near perfect, I would recommend it to everyone I know games. They dash forward in an attempt to strike you while you've got your guard down. In Titanium, it's fun and calm (not really). There is one thing, in the endless mode, the gap between Titanium and Uranium is nuts. The robot commentators give you a couple of chuckles in stressful situations. The story is funny, at the same time decent. If you get hit by a fire arrow, you get burned and if your arm falls off, you can't use a bow or hammer. There are crazy fun upgrades that you can add to your robot body.
When you kill robots, their body parts fall off, if you strike its leg, it hops around struggling to kill you. It's very addicting and the combat is very satisfying and amazing to look at.
Not to mention the bow, jet pack, hammer, additional challenges, a short story campaign, community created content, and an interactive twitch mode. I have played some ~30 hours and still find slicing enemies incredibly entertaining. Endless levels make it so even when you have mastered the core mechanics you can push further and see how far you can make it without making a mistake. A simple and fun core mechanic is expanded on with various types of enemies that require different levels to be approached with different strategies for success. Slicing through enemy robots like they are butter and watching them melt away is very very fun. I have never played a game which such satisfying sword physics.